FANDOM


Edit this tab

Oru
The Fortune Teller Icon small crown 10000 / Icon small ruby 600


Oru deals in fate and the future; the Eternal sees no reason why simple cards should be met with apprehension.

HERO TYPE Caster
OFFENSE
8
DEFENSE
2
MOBILITY
2
UTILITY
4
Hero render Oru small

AbilitiesEdit

JUDGEMENT
LMB / RT
Basic attack | 
Default damage against lightly armored enemies.
Eff icon dmg
 76 | 
Default damage against heavily armored enemies.
Icon stat admg
 67
OruLM Throw 'Judgement' card at target enemy.
On hit, inflict JUDGEMENT and
BURN
Deals damage over time.
Eff icon burnburning
. (30dmg/s, 3s duration)
Show/Hide upgrades
Quick to Judge Judge and Jury
When [LMB/RT]: JUDGEMENT is freshly applied, [E/RB]: COSMIC POWER cooldown is reduced. (-0.5s) Deal +25% upfront
DAMAGE BOOST
Increases outgoing DAMAGE dealt by skills.
Eff icon dmgdamage
(20 damage) if the target already has [LMB/RT]: JUDGEMENT.
Speed Dealer Guilty by Association Double Jeopardy Short Sentence
When [LMB/RT]: JUDGEMENT is freshly applied, [E/RB]: COSMIC POWER cooldown is reduced further. (-1.0s) When [LMB/RT]: JUDGEMENT is freshly applied, deal splash
DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
Eff icon dmgdamage
to nearby taargets. (90 damage)
Deal +50% upfront
DAMAGE BOOST
Increases outgoing DAMAGE dealt by skills.
Eff icon dmgdamage
(35 damage) if the target already has [LMB/RT]: JUDGEMENT.
If the target already has [LMB/RT]: JUDGEMENT, [RMB/LT]: THE BEAST cooldown is reduced. (-1s)
THE BEAST
RMB / LT
Default ability cooldown.
Icon stat cd
 9s | 
Default damage against lightly armored enemies.
Eff icon dmg
 42 | 
Default damage against heavily armored enemies.
Icon stat admg
 37
OruRM Toss a spread of 3 'The Beast' cards.
On hit, inflicts THE BEAST and
SLOW
Reduces movement speed by 20%.
MAJOR SLOW (30%) and MASSIVE SLOW (60%) are more powerful.
Eff icon slowslows
. (3s duration)
Show/Hide upgrades
The Spread Close to the Cheat
Throw 2 more cards at a wider angle. At close range, also
PUSH
Knocks enemies back. This does not stop them from using skills.
Eff icon pushpushes
away.
Ace of Cups Ace of Swords Discarded Jacked
Now inflicts
WEAKNESS
Reduces outgoing damage by 25%.
MAJOR WEAKNESS (50%) and EXTREME WEAKNESS (75%) are more powerful.
Eff icon weakweakness
. (3s duration)
Now inflicts
BLEED
Deals armor-ignoring damage over time.
Eff icon bleedbleeding
. (30 dmg/s, 3s duration)
At close range,
PUSH
Knocks enemies back. This does not stop them from using skills.
Eff icon pushpushes
enemies much further.
At close range, now
CRIPPLE
Reduces movement speed by 40% and limits jump height.
Eff icon cripplecripples
. (3s duration)
THE JOKER
Q / LB
Default ability cooldown.
Icon stat cd
 16s | 
Default damage against lightly armored enemies.
Eff icon dmg
 140 | 
Default damage against heavily armored enemies.
Icon stat admg
 112
OruQ Place 3 cards as a row of traps at your feet. (8s duration)
On trigger,
DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
Eff icon dmgdamage
and
PUSH
Knocks enemies back. This does not stop them from using skills.
Eff icon pushpush
away.
Only hits unique targets once.
Show/Hide upgrades
COSMIC POWER
E / RB
Default ability cooldown.
Icon stat cd
 15s | 
Default damage against lightly armored enemies.
Eff icon dmg
 42 | 
Default damage against heavily armored enemies.
Icon stat admg
 37
OruE
DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
Eff icon dmgDamages
target area and reveals cards held by enemies.
If they have [LMB/RT] JUDGEMENT: +250
DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
Eff icon dmgdamage
.
If they have [RMB/LT] THE BEAST:
DAZE
Interrupts and prevents skill usage for the duration of the daze.
Eff icon dazeDaze
(1s)
Show/Hide upgrades
DEATH DEALER
F,LMB / LS+RT,RT
Term icon focus Focus ability | 
Default damage against lightly armored enemies.
Eff icon dmg
 372 | 
Default damage against heavily armored enemies.
Icon stat admg
 320
OruF Ascend into the air and rapidly toss 'Death' cards. Once completed, reveal 'Death' cards for a burst of extra
DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
Eff icon dmgdamage
(200), increased by +(200/400/800) if the target is below 50%
HEALTH
A special resource that represents hero's (or creature's) life pool, and is a measure of how long he able to remain in the fight.
The amount of health is varying between characters. One segment of green bar represents 500 health, additional to it resources are TEMPORARY HEALTH (dark green) and SHIELD (light green).
Taking DAMAGE and using of some of the skills reduces health. Health can be regenerated by various sources, characters OUT OF COMBAT slowly regenerate their health by themselves.
When health bar reaches 0, hero is defeated and returns to the Airship, while creature just dies.
Eff icon hphealth
.
Show/Hide upgrades

TalentsEdit

Talent shield 4 Cut the Deck
BATTLE [RMB/LT]: THE BEAST now pierces through enemies.
CLASH Toss a second set of [RMB/LT] THE BEAST cards in quick succession.
Talent sword 5 Punchline
BATTLE [Q/LB]: THE JOKER duration increased. (2s)
CLASH Trap duration increased by an additional 2s.
Talent sword 2 Expanded Universe
BATTLE [E/RB]: COSMIC POWER target area increased by 50%.
CLASH -33% cooldown.

StrategyEdit

Tips and TricksEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.