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Pakko
Playful giant Icon small crown 10000 / Icon small ruby 600


Pakko was surprised to learn that joy cannot always be shared. What is delightful to friends may be frightful to foes.

HERO TYPE Bruiser / Control
OFFENSE
5
DEFENSE
7
MOBILITY
5
UTILITY
4
Hero render Pakko small

AbilitiesEdit

Frosty Swipes
LMB / RT
Basic attack | 
Default damage against lightly armored enemies.
Eff icon dmg
 102 | 
Default damage against heavily armored enemies.
Icon stat admg
 99
PakkoLM Melee attack combo
Show/Hide upgrades
Defensive Swings Cold Kit Combo
+5
ARMOR
Reduces incoming DAMAGE by 1% to 1 point of armor. Each hero has a base amount of armor that can be increased temporarily through skills and upgrades. Armored heroes have 25 Armor, while other heroes have 15 Armor.
Term icon armorarmor
for each successful hit. (3s duration, maximum +20 armor)
After using any other skill, the first hit deals +50%
DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
Eff icon dmgdamage
. (Lasts 3s)
Cold and Frail Cold Remedy Extra Sauce Ice Breaker
Hitting frozen enemies
WEAKNESS
Reduces outgoing damage by 25%.
MAJOR WEAKNESS (50%) and EXTREME WEAKNESS (75%) are more powerful.
Eff icon weakweakens
them. (2s duration)
Hitting frozen enemies
HEALING
Provides HEALTH every second. The amount is determined by the source of the healing.
Eff icon healheals
you. (40 HP/s, stacks at 100% with other heals)
Deals +100%
DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
Eff icon dmgdamage
against frozen enemies.
CRACKED ARMOR
Reduces armor by 10 and damages enemies over time.
Eff icon crackCracks armor
against frozen enemies. (3s duration)
Snowball Toss
RMB / LT
Default ability cooldown.
Icon stat cd
 18s | 
Default damage against lightly armored enemies.
Eff icon dmg
 318 | 
Default damage against heavily armored enemies.
Icon stat admg
 281
PakkoRM Throw snowball that explodes upon hitting the ground.
Inflicts
STUN
Interrupts and prevents skill usage and movement for the duration of the stun.
Eff icon stunstun
(1s duration) and
FREEZE
Reduces movement speed by 20% and damages enemies over time.
DEEP FREEZE and FULL FREEZE are more powerful.
Eff icon freezefreeze
(2s duration). Hold [RMB/LT] to charge (Deals more damage).
Show/Hide upgrades
Slip and Slide
Q / LB
Default ability cooldown.
Icon stat cd
 11s | 
Default damage against lightly armored enemies.
Eff icon dmg
 187 | 
Default damage against heavily armored enemies.
Icon stat admg
 165
PakkoQ [Q/LB]: Slide along the ground.
[Q/LB],[Q/LB]: Perform melee hit that
PUSH
Knocks enemies back. This does not stop them from using skills.
Eff icon pushpushes
enemies.
Show/Hide upgrades
Frost Path
E / RB
Default ability cooldown.
Icon stat cd
 13s
PakkoE Create a path in front of you that inflicts
FREEZE
Reduces movement speed by 20% and damages enemies over time.
DEEP FREEZE and FULL FREEZE are more powerful.
Eff icon freezefreeze
.
Grants speed boost to allies.
Show/Hide upgrades
Breath of Frigid Air
F,LMB / LS+RT,RT
Term icon focus Focus ability | 
Default damage against lightly armored enemies.
Eff icon dmg
 174/229/273 | 
Default damage against heavily armored enemies.
Icon stat admg
 158/202/235
PakkoF Inflicts
FREEZE
Reduces movement speed by 20% and damages enemies over time.
DEEP FREEZE and FULL FREEZE are more powerful.
Eff icon freezefull freeze
. On end, turns enemies into snowmen for 4s. Breaking them deals damage (300/400/500).
Show/Hide upgrades

TalentsEdit

Talent sword 3 Fastball
BATTLE [RMB/LT]: SNOWBALL TOSS travels faster and further.
CLASH With full
HEALTH
A special resource that represents hero's (or creature's) life pool, and is a measure of how long he able to remain in the fight.
The amount of health is varying between characters. One segment of green bar represents 500 health, additional to it resources are TEMPORARY HEALTH (dark green) and SHIELD (light green).
Taking DAMAGE and using of some of the skills reduces health. Health can be regenerated by various sources, characters OUT OF COMBAT slowly regenerate their health by themselves.
When health bar reaches 0, hero is defeated and returns to the Airship, while creature just dies.
Eff icon hphealth
, cooldown is reduced by 8s.
Talent shield 3 Let it slide
BATTLE [Q/LB]: SLIP AND SLIDE can slide longer before attacking.
CLASH Gain
FOCUS
A special resource that is accumulated and stored throughout every match, and can be used to unleash a FOCUS ABILITY, or upgrade young creatures to powerful adults.
Focus requires to build up FOCUS CHARGES (maximum 3) before it can be used. They can be accumulated by dealing damage to enemies, healing allies, taking damage, and sometimes after being defeated and sent to the Airship.
Term icon focusFocus
while sliding.
Talent boot Lingering Effects
BATTLE [E/RB]: FROST PATH
SPEED BOOST
Increases the speed of hero by a percent determined by the skill applying it.
Eff icon speedspeed boost
and
FREEZE
Reduces movement speed by 20% and damages enemies over time.
DEEP FREEZE and FULL FREEZE are more powerful.
Eff icon freezefreeze
last an extra 1s.
CLASH Extra duration increased to 2s.

StrategyEdit

Tips and TricksEdit

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