In our testing, we had concerns about Xenobia's overall effectiveness as well as the lack of differentiation in the SLOW debuff between support characters and the primary damage-dealers. To bring her more into line while positioning her as a support character, we've made two big adjustments:
We upgraded her SLOW skills to apply a "MAJOR SLOW" to targets. This means that they'll now apply a 30% slow to targets instead of a 20% slow, which should help her stand out even more.
Additionally, we've increased the duration of the debuffs applied by her Wave of Sorrow skill.
RMB/LT // WORDS OF SPITE
Demoralizing Cry upgrade: Increased the strength of the SLOW applied to enemies from 20% to 30%.
Q/LB // WAVE OF SORROW
Wave of Sorrow skill: Altered the skill to launch a ground-based projectile. On impact, enemies are knocked up for 4 seconds.
Mark of Sorrow upgrade: If the enemy has CRACKED ARMOR, the skill now inflicts BROKEN ARMOR (-25 armor, 4 seconds).
E/RB // MARK OF DESPAIR
The right branch upgrades now apply the SLOW to affected targets at the onset of the skill instead of after the damage is applied. Damage is still applied 1.5 seconds after the skill is cast.
Increased the strength of the SLOW applied to enemies from 20% to 30%.
Focused Might upgrade: Lowed the base attack damage bonus after using your focus from +10% (max +20%) to +7% (max +14%).
SKILL SPECIALIZATIONS Each hero now has a set of "Skill Specializations." These are unlocked at Level 5 and add a special "Clash bonus" when a match transitions to the Clash.
Insult and Injury specialization: RMB/LT: Debuffs from Words of Spite last for 2 seconds longer. DURING THE CLASH: If a debuffed foe dies, reset all cooldowns.
Swift Sorrow specialization: Q/LB: Cooldown of the skill is reduced to 10 seconds. DURING THE CLASH: Cooldown set to 1 second on hit. (This can be triggered once every 20 seconds.)
Reach of Despair specialization: E/RB: Increased targeting range for Mark of Despair. DURING THE CLASH: Hitting a foe gives nearby allies +15% damage (5 seconds).